Working with Jenni on this piece was a very playful process. We set ourselves a short deadline, aiming for something fun and quick, and Jenni proposed making the piece interactive: an idea that felt fresh and exciting for me. We built simple 3d assets as a foundation, and Jenni assembled everything into an interactive experience. My main challenge was crafting lighting setups that felt credible and sophisticated, while still fitting the tight timeline and technical constraints. The whole process was a thrill and a reminder that sometimes art is simply a way for humans to have fun together, an excuse to be creative, explore new ideas and enjoy the making. Interactive artwork, click and double click.