8-Bit Baseline: The Game
Behind the Code
I intentionally avoided referencing any existing Pong code. I wanted to approach it purely from a logical and functional standpoint, figuring out paddle movement, ball physics, and computer player behavior from scratch. The computer opponent is built with a predictive algorithm that adjusts based on difficulty, tracking the ball’s movement and reacting accordingly. The game plays to 11 points, and every match keeps track of the highest volley count between you and the AI.
How to Play
Setting up Gameplay: • Select a court from Rich Caldwell’s aerial photography. • Toggle the game soundtrack on or off. • Choose your difficulty: Easy, Medium, or Hard. Desktop: • Use the left and right arrow keys to move your paddle up and down. Mobile: • Swipe left or right along the bottom of the court to move your paddle up and down. First to 11 points wins. The ball speed and CPU reaction time scale with difficulty. The longer the rally, the higher the volley count—so keep the ball in play!